A door that will unlock itself if a player is in the said group (only for the player who’s in the group).
–// How do I set it up? //–
1. Open the model and place all the models in the service they represent. For instance, put “ServerScriptService” in ServerScriptService. Ungroup all the models you moved.
Done!
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–// How do I set the GroupId to be my group? //–
1. Change the GroupId in the “GroupOnlyDoor” Script to your GroupId.
Done!
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–// How do you get the group id? //–
When you are at the group page you want the Id from, copy the numbers found in the link. That’s your group id.
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(The only thing required for this asset to work is a part named “Door” inside the GroupOnly model)
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