This system lets players do a fetch-quest that updates after each completion. It rewards the player with a tool and money. I had it designed to where you can chain different quest-givers together (John gives you a key so you can begin Jimmy’s quest).

I wasn’t able to use it in any of my games, so lucky you. Buy it.

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Chaining Quests that Save via Datastore

Quest system that chains, from Quest1 -> Q2 -> Q3. Buyer should be proficient with scripting to modify.

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