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Nexus Anti-Lag

–  Implementing scripts that limit the number of computations performed per frame to prevent lag spikes and ensure a consistent frame rate.

 Streamlining game assets, including meshes, textures, and scripts, to reduce memory usage and improve loading times.

– Dynamic asset management: Dynamically loading and unloading assets based on player proximity or other criteria to minimize resource usage.

Refactoring scripts to improve efficiency, reduce unnecessary calculations, and optimize code execution.

Using Roblox’s built-in terrain features effectively to create complex environments while minimizing performance impact.

Implementing strategies to distribute computational load between client and server to ensure smooth gameplay for all players.

Nexus Terms of  Service  https://docs.google.com/document/d/1lcUzOgOlEWWj2hV3UzF91J688OwdvdQj5b9lhoFXAj8/edit?usp=sharing

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